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Color Map Settings

Character attributes (bold, underline, inverse, blink) change the way characters appear on the screen. These attributes, or combinations of these attributes, can be assigned to any displayed character. You can add color to the text in your emulation window by mapping the various character attributes and their combinations to various foreground and background color.

Color Map Page Snapshot

Show How to

  To map attribute or attribute combination to color

  1. From the SETTINGS menu, choose Color Mapping page.


  2. Check one or more items from "Attributes to be Mapped".This makes characters with attributes appear in color.


  3. Select an attribute in the Attribute list.
  4. If no attribute is selected, you are unable to select the ground color.

  5. Select Foreground and Background color, then Mapped To will be automatically checked.


  6. Choose OK.

  Example:

  To unmap attribute or attribute combination to color

  1. From the SETTINGS menu, choose Color Mapping page.


  2. Select an attribute or attribute combination in the Attribute list.


  3. Un-check Mapped To check box.


  4. Choose OK.

Note: If you want to delete all the attributes in the Attribute list, click Clear.


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